Monday, June 25, 2012
The Wardens
Another one for CoreTechs. Trying to get very different textures and moods for the different factions. The world of this game has a fascinating mythology. Gonna be a good soundtrack too, I think.
Friday, June 22, 2012
Don't. Even. Ask.
Just listen.
Oh, and maybe use headphones if you have cats. Just saying.
It had been a while since I posted anything demented.
Oh, and maybe use headphones if you have cats. Just saying.
It had been a while since I posted anything demented.
Monday, June 18, 2012
The Quest for Epic: RELEASED
I started this blog for two reasons:
1. to talk about carving a propane tank into a lovely musical instrument (sitting right next to me, I find it very relaxing to play my hank),
and
2. to keep me focused on a new musical project (codename: The Quest for Epic, a.k.a. "Epic Track of the Week").
Well, I'm done mastering The Quest for Epic and it is now available on Bandcamp! This marks the completion of two major personal music projects since the beginning of 2012.
I'm feeling Super Effective.
1. to talk about carving a propane tank into a lovely musical instrument (sitting right next to me, I find it very relaxing to play my hank),
and
2. to keep me focused on a new musical project (codename: The Quest for Epic, a.k.a. "Epic Track of the Week").
Well, I'm done mastering The Quest for Epic and it is now available on Bandcamp! This marks the completion of two major personal music projects since the beginning of 2012.
I'm feeling Super Effective.
Thursday, June 14, 2012
CoreTechs
This project excites me. Made a music loop for it that's almost as effective as coffee for getting me pumped in the morning.
Saturday, June 9, 2012
Marvin's Mittens Update
There will be an official release date announced very soon. In the meantime, here's the latest trailer!
Friday, June 8, 2012
Music for Memory Palaces
A while back, a friend introduced me to the concept of "memory palaces", an ancient technique in which you build a mental location to use as a mnemonic device. She requested some loopable soundscapes that could be used to enhance some memory palaces she was trying to build.
Here's the audio:
Here's the audio:
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